jackbain111
Inspirational designers, Rick Owens and Colleen Atwood.
I selected Collen Atwood as I have been In love with her designs in such productions as Sweeny Todd, Alice in Wonderland and Fantastic beasts. But it was her Work on the CW's superhero shows "The Flash", "Arrow", "Super girl" And "Batwoman" that made a huge impact on this project. She utilises leather in a way that creates form and allows practicality within movement, and her varied textures with softer fabrics in areas that require joint movement, made me think of fabrics in relation to movement, aerodynamics of fabrics and most importantly, how to utilise a stylistic manipulation of fabrics to convey anatomical structure.
I looked into designs by Rick Owens. His designs are mostly comprised of leathers that take on the stereotypical biker look, but manipulated in a way that produces, unique, asymmetric designs. The way the structures utilises negative space and textural separation with both pleated and ribbed areas, draws towards structurally sound compositions with a natural undertone, as if his designs could be used to not only make an impact on the high street but also wouldn't be out of place as protective ware.
These two designers contributed in creating the style of the character. Taking most my inspiration from Colleen Atwood by interrogating a superhero look with the harsher materials and shades from Rick Owens. Reflecting the look of the early two thousands designs for the X-men by predominantly having a leather look, drawing parallels to "biker suits" as a contrast to Puck. Wear the character is more natural with there design while this style suggests a manufactured look, creating the idea of a manipulation or a hybrid look to the design.
Inspirational designers, Rick Owens and Colleen Atwood.
I selected Collen Atwood as I have been In love with her designs in such productions as Sweeny Todd, Alice in Wonderland and Fantastic beasts. But it was her Work on the CW's superhero shows "The Flash", "Arrow", "Super girl" And "Batwoman" that made a huge impact on this project. She utilises leather in a way that creates form and allows practicality within movement, and her varied textures with softer fabrics in areas that require joint movement, made me think of fabrics in relation to movement, aerodynamics of fabrics and most importantly, how to utilise a stylistic manipulation of fabrics to convey anatomical structure.
I looked into designs by Rick Owens. His designs are mostly comprised of leathers that take on the stereotypical biker look, but manipulated in a way that produces, unique, asymmetric designs. The way the structures utilises negative space and textural separation with both pleated and ribbed areas, draws towards structurally sound compositions with a natural undertone, as if his designs could be used to not only make an impact on the high street but also wouldn't be out of place as protective ware.
These two designers contributed in creating the style of the character. Taking most my inspiration from Colleen Atwood by interrogating a superhero look with the harsher materials and shades from Rick Owens. Reflecting the look of the early two thousands designs for the X-men by predominantly having a leather look, drawing parallels to "biker suits" as a contrast to Puck. Wear the character is more natural with there design while this style suggests a manufactured look, creating the idea of a manipulation or a hybrid look to the design.